33 lines
700 B
C#
33 lines
700 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS.CharacterMotion
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{
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public class MotionGraphCondition : ScriptableObject, IMotionGraphElement
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{
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public IMotionController controller
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{
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get;
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private set;
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}
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public virtual bool CheckCondition(MotionGraphConnectable connectable)
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{
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return false;
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}
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public virtual void Initialise (IMotionController c)
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{
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controller = c;
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}
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public virtual void CheckReferences(IMotionGraphMap map)
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{
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}
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public virtual void OnValidate ()
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{
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}
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}
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} |