dwm-app/app.py

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from flask import Flask, render_template, g, abort, request, jsonify
import sqlite3
app = Flask(__name__)
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DATABASE = "static/data/monsters.db"
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def connect_db():
return sqlite3.connect(DATABASE)
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@app.before_request
def before_request():
g.db = connect_db()
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@app.teardown_request
def teardown_request(exception):
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if hasattr(g, "db"):
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g.db.close()
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@app.route("/")
def show_index():
return render_template("index.html")
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@app.route("/get_families")
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def get_families():
cursor = g.db.cursor()
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cursor.execute("SELECT DISTINCT name FROM families")
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families = [row[0] for row in cursor.fetchall()]
return jsonify(families)
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@app.route("/get_monsters")
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def get_monsters():
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selected_family = request.args.get("family")
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cursor = g.db.cursor()
if selected_family:
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cursor.execute(
"""
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SELECT name FROM monsters
WHERE family_id = (SELECT id FROM families WHERE name = ?)
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""",
(selected_family,),
)
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else:
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cursor.execute("SELECT DISTINCT name FROM monsters")
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monsters = [row[0] for row in cursor.fetchall()]
return jsonify(monsters)
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@app.route("/monster/<monster_name>")
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def monster_info(monster_name):
cursor = g.db.cursor()
# Retrieve monster information from the database based on name
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cursor.execute(
"""
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SELECT
monsters.id, monsters.name, families.name AS family, monsters.in_story,
monsters.agl, monsters.int, monsters.maxlvl, monsters.atk, monsters.mp,
monsters.exp, monsters.hp, monsters.def
FROM
monsters
JOIN families ON monsters.family_id = families.id
WHERE
monsters.name = ?
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""",
(monster_name,),
)
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monster_info = cursor.fetchone()
if monster_info is None:
abort(404)
# Retrieve skills for the monster
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cursor.execute("SELECT skill FROM skills WHERE monster_id = ?", (monster_info[0],))
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skills = [row[0] for row in cursor.fetchall()]
# Retrieve spawn locations for the monster
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cursor.execute(
"SELECT map, description FROM spawn_locations WHERE monster_id = ?",
(monster_info[0],),
)
spawn_locations = [
{"map": row[0], "description": row[1]} for row in cursor.fetchall()
]
return render_template(
"monsters.html",
monster={
"id": monster_info[0],
"name": monster_info[1],
"family": monster_info[2],
"in_story": "Yes" if monster_info[3] else "No",
"agl": monster_info[4],
"int": monster_info[5],
"maxlvl": monster_info[6],
"atk": monster_info[7],
"mp": monster_info[8],
"exp": monster_info[9],
"hp": monster_info[10],
"def": monster_info[11],
"skills": skills,
"spawn_locations": spawn_locations,
},
)
if __name__ == "__main__":
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app.run(debug=True)