17 lines
333 B
C#
17 lines
333 B
C#
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using NeoFPS.ModularFirearms;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS
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{
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public interface IHudTargetLock
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{
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void SetLockTarget(Collider c);
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void SetPartialLockTarget(Collider c, float strength);
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void SetLockStrength(float strength);
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}
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}
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