projectEli/Assets/NeoFPS/Core/HUD/IHudTargetLock.cs
2022-11-06 20:28:33 -05:00

17 lines
333 B
C#

using NeoFPS.ModularFirearms;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoFPS
{
public interface IHudTargetLock
{
void SetLockTarget(Collider c);
void SetPartialLockTarget(Collider c, float strength);
void SetLockStrength(float strength);
}
}