projectEli/Assets/NeoFPS/Samples/Shared/UserInterface/Menus/MainMenu.cs
2022-11-06 20:28:33 -05:00

42 lines
813 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace NeoFPS.Samples
{
[HelpURL("http://docs.neofps.com/manual/samples-ui.html")]
public class MainMenu : BaseMenu
{
[SerializeField] private MenuNavControls m_StartingNavControls = null;
public override void Show ()
{
ShowNavControls (m_StartingNavControls);
HidePanel ();
base.Show ();
}
protected override void OnDisable()
{
base.OnDisable();
}
public void OnPressQuit ()
{
#if UNITY_STANDALONE
ConfirmationPopup.ShowPopup ("Are you sure you want to quit?", OnQuitYes, OnQuitNo);
#endif
}
void OnQuitYes ()
{
Application.Quit ();
}
void OnQuitNo ()
{
}
}
}