17 lines
497 B
C#
17 lines
497 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace NeoFPS.CharacterMotion.Conditions
|
|
{
|
|
[MotionGraphElement("Character/Ground Contact")]
|
|
public class GroundContactCondition : MotionGraphCondition
|
|
{
|
|
[SerializeField] private bool m_Comparison = false;
|
|
|
|
public override bool CheckCondition(MotionGraphConnectable connectable)
|
|
{
|
|
return controller.characterController.isGrounded == m_Comparison;
|
|
}
|
|
}
|
|
} |