projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/INeoSerializedGameObjectLimiter.cs
2022-11-06 20:28:33 -05:00

13 lines
321 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoSaveGames.Serialization
{
public interface INeoSerializedGameObjectLimiter
{
bool restrictChildObjects { get; }
bool restrictNeoComponents { get; }
bool restrictOtherComponents { get; }
}
}