projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/INeoSerializableComponent.cs
2022-11-06 20:28:33 -05:00

12 lines
368 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoSaveGames.Serialization
{
public interface INeoSerializableComponent
{
void WriteProperties(INeoSerializer writer, NeoSerializedGameObject nsgo, SaveMode saveMode);
void ReadProperties(INeoDeserializer reader, NeoSerializedGameObject nsgo);
}
}