29 lines
605 B
C#
29 lines
605 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace SimpleInventorySystem
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{
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public class Item : MonoBehaviour
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{
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public string rarity;
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public float weight;
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public int slotWidth;
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public int slotHeight;
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public int maxStack;
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public float monetaryValue; // TODO: How is this represented?
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public bool isConsumable;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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} |