projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/SerializationContext.cs

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2022-11-07 01:28:33 +00:00
namespace NeoSaveGames.Serialization
{
public enum SerializationContext : byte
{
Root,
MetaData,
Scene,
DontDestroyOnLoad,
GameObject,
ObjectNeoSerialized,
ObjectNeoFormatted,
ObjectUnformatted,
ComponentNeoSerialized,
ComponentNeoFormatted,
ComponentUnformatted,
ScriptableObjectNeoSerialized,
ScriptableObjectNeoFormatted,
ScriptableObjectUnformatted
}
}