projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/SerializationContext.cs
2022-11-06 20:28:33 -05:00

21 lines
484 B
C#

namespace NeoSaveGames.Serialization
{
public enum SerializationContext : byte
{
Root,
MetaData,
Scene,
DontDestroyOnLoad,
GameObject,
ObjectNeoSerialized,
ObjectNeoFormatted,
ObjectUnformatted,
ComponentNeoSerialized,
ComponentNeoFormatted,
ComponentUnformatted,
ScriptableObjectNeoSerialized,
ScriptableObjectNeoFormatted,
ScriptableObjectUnformatted
}
}